Devlog #1 – My Dream Game


Sealbound is my dream game.

It's something I’ve had in my head for a long time—a mix of Pokémon Mystery Dungeon and Stardew Valley, but with more story, more emotion, and the goal of actually making the player cry (in a good way).

I’m starting small. The bond system’s mostly working, and I’m figuring out the rest piece by piece. It’s gonna take time, but I know exactly what kind of feeling I want it to leave players with.

It’s the kind of game I’ve always wanted to make. If that sounds like something you'd enjoy, feel free to follow along.

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